What It Does
Colume generates gradients in 3D space using After Effects lights as the color sources. Instead of painting gradients manually, you place lights in your comp and Colume reads their position, intensity, and color to build a spatial gradient that responds to your scene geometry. The result updates in real time thanks to GPU acceleration.
Key Features
Light-driven gradients. Each After Effects light contributes color, position, and intensity to the gradient. You can optionally filter which lights Colume reads by naming them with a “color” prefix, keeping your scene organized when working with other lights for separate purposes.
Camera compatibility. The gradient is fully aware of the After Effects camera, so it reads correctly in 3D space as you move your viewpoint.
Color space and interpolation controls. Choose the color space used for blending between lights, set the interpolation strength, and pick a blending mode. These controls let you dial in whether transitions between light colors feel hard, gradual, or something in between.
Spatial turbulence. A built-in turbulence layer can be mixed into the gradient to break up uniformity. Adjust the scale, strength, phase shift, and speed of the turbulence map, making it easy to animate organically without extra plugins.
Who It’s For
Colume suits motion designers who work in 3D compositions and want gradients that feel embedded in a scene rather than composited on top. It’s useful for abstract backgrounds, environmental color washes, and any situation where gradient direction should follow actual 3D light logic. The light-based workflow means animating the gradient is as simple as animating a light.
Pricing
Colume is a one-time purchase at $28.00 (discounted from $37.40, with the sale valid until April 23, 2026). A free trial is available on the aescripts product page. License options include Single User, Floating Server, and Render-Only tiers.