What It Does
Aquon simulates 2D liquid behavior directly inside After Effects. You define walls using masks, then pour liquid into them, watching it fill, spill, and overflow in real time. The simulation runs on the GPU, so rendering stays fast even as the fluid builds up.
It’s well suited for motion graphics that need organic liquid fills, title reveals with water pouring into letter shapes, or any effect where standard shape animations fall flat.
Key Features
Mask-based walls. Any mask on a layer becomes a container for the fluid. The liquid respects the mask boundaries, filling up and overflowing once full.
Flexible inlet control. Adjust the size, direction, speed, and flow rate of the liquid source. This lets you go from a slow drip to a rushing pour with the same setup.
Gravity control. Gravity direction and strength are adjustable, so you can simulate liquid falling sideways, upward, or at any angle.
Fluid rendering controls. The metaball-style renderer gives the fluid a blobby, liquid look. Settings let you push toward different visual results, from clean water to more viscous materials.
GPU-accelerated rendering. Processing happens on the GPU, keeping preview and render times manageable for a simulation-based effect.
Who It’s For
Motion designers working on broadcast graphics, title sequences, or commercial work where liquid fill effects are needed. Also useful for anyone wanting to avoid compositing real footage of water when a stylized 2D simulation fits the brief.
A free trial is available on aescripts.com before purchasing.
Pricing
Aquon is a one-time purchase at $37.40 for a single-user license. Floating server and render-only licenses are also available at different price points. Compatible with After Effects 2023 through 2026.