What It Does

UV Colorizer generates Color ID maps for UV islands in Cinema 4D. Each UV island gets assigned a unique color, creating a map that texture artists can use to quickly assign different materials per island in tools like Substance Painter. Instead of manually painting material boundaries, you get a ready-made map where each color corresponds to a distinct UV region.

Key Features

Automatic Color ID generation. The script analyzes your model’s UV layout and assigns a unique color to each island. No manual selection or painting required.

UV island detection. Works with any Cinema 4D model that has UVs. The script identifies each separate island and creates the color map accordingly.

Substance Painter integration. The generated Color ID maps work directly with Substance Painter’s material assignment workflow, letting you isolate areas by color when applying materials.

Who It’s For

Texture artists working between Cinema 4D and Substance Painter will find this useful. If you frequently texture models with multiple material zones, having an automatic Color ID map saves setup time compared to painting masks by hand.

Pricing

One-time purchase at $10. Compatible with Cinema 4D versions from R17 through 2025.