What It Does
Umami generates randomized parametric splines in Cinema 4D. You set a random seed, define how many segments and splines you want, drop in a closed profile spline, and it builds a randomized 3D spline structure. Every parameter stays editable after generation, so you can tweak the look without starting over.
The plugin works through a straightforward interface. Start by setting a random seed to control variation, then specify segment and spline counts. Add a profile spline (any closed shape), and Umami creates a spline structure with randomized point distribution, position, and rotation. You can adjust profile width along the spline’s height, add twist, and trim the in/out points.
Key Features
Fully parametric setup. Change any value at any point, including random seed, segment count, and spline count. The result updates without rebuilding from scratch.
Unlimited splines and segments. No caps on how complex your structures can be.
Random distribution controls. Points scatter randomly in 3D space, with per-spline position and rotation offsets you can dial in.
Profile customization. Use any closed spline as a profile. Control how the width varies along the height, twist the spline around its axis, and trim the start and end points.
Who It’s For
Useful for abstract motion graphics, quick background elements, or base geometry for more complex builds. If you’re working on non-representational forms and want something faster than manual spline placement, this gets you there. The featured work section shows it in action for abstract loops and psychedelic visuals.
Not compatible with Cinema 4D Lite. Requires R12 or newer.
Pricing
Pay-what-you-want model with a suggested minimum of $15. Individual users can choose any amount. Teams and commercial users are expected to pay the suggested price for a valid license.