What It Does

Marker Remap turns composition markers into a retiming system. Place markers around key actions in a pre-comp, nest it into a parent comp, click Enable Retiming, and drag marker in/out points to adjust segment timing. Segments can be reordered, repeated, reversed, or looped without touching a single time remapping keyframe.

Once set up, the system is self-contained. Files work even on systems without the plugin installed, because all timing logic lives in expressions added to the layer.

Key Features

Split marker workflow. Add timeline markers to divide a pre-comp into segments. Each marker defines a block of time you can independently control in the parent comp.

Enable Retiming. Select a nested pre-comp layer and click this button. Time Remapping gets enabled and expression code is applied. From that point, the layer’s markers control the timing.

Drag to retime. Adjust a layer marker’s in/out points and the corresponding pre-comp segment changes duration. Want a 2-second action to take 5 seconds? Drag the marker out. Want to skip a segment entirely? Delete its marker.

Behavior flags. Add characters to marker names to control playback. Use @ to loop a segment, ! to reverse it, or % to ping-pong. Combine flags for effects like reversed loops.

Easing flags. Wrap marker names in curly braces ({name}) to ease in and out, or use {name for ease-in only or name} for ease-out only. Applies to normal segments and loops.

Range mapping. Define a marker to pull from a specific frame range inside the pre-comp, not just the segment defined by timeline markers. Useful for reusing parts of longer actions.

Marker management tools. Extract markers from a pre-comp to the parent layer with one click. Copy and paste entire marker sets between layers or comps. Shift all markers by a frame count or to the playhead position. Batch add markers by typing comma-separated names and durations.

Protected regions. Marker durations can be locked to their original pre-comp timing, then adjusted only when you choose. This mimics Responsive Design’s Protected Regions but with more control.

Who It’s For

UI/UX animators who build simulated app flows and need to retime interactions without re-keyframing every element. Motion designers managing long animations where client revisions mean reordering entire sequences. Anyone who’s spent hours adjusting time remapping keyframes to accommodate a single timing change.

The marker-based approach makes sense when you’re working with modular animations, sequences that get reused at different speeds, or projects where timing changes are frequent.

Pricing

$35 for a single user license. Includes a 7-day trial with core retiming functionality (copy/paste/delete/shift features disabled in trial). The developer offers upgrade pricing for owners of previous versions.